Graphics & Designing

Designing Interactions

http://www.designinginteractions.com/
The introduction and final chapter combine to describe the approach to designing
interactions that has evolved at IDEO. The 800 page book is illustrated with …


List of Russian weaponry makers

This list of Russian weaponry makers includes the famous weaponry inventors and engineers of the Tsardom of Russia, Russian Empire, the Soviet Union and

designing-with-lean-ux-rapid-product-design-ux-lisbon-2014Designing with Lean UX : Rapid Product Design [UX Lisbon 2014]
from intelleto, ago in
Inside you there is a secret product idea.some problem you are just itching to solve. Yet it falls prey to that deadly statement: “Someday, when I have more time.” In this action-packed 180 minutes, UX Lisbon participants got their ideas out and into the world. Using Lean Startup principles and these fun and rapid methods, they created a coherent, lo-fi product concept and got peer feedback on it. From identifying the problem it solves for people and understanding the role it plays in customers’ lives to identifying a key metric to indicate traction, they explored the idea in full. They wrapped up with practical, actionable (and simple!) next steps to propel the ideas forward.

Website Designing – Outlook WebsolutionWebsite Designing – Outlook Websolution
http://outlookwebsolution.com/website-designing/

Designing Dreams: A Talk With Alessandro Colombo of the Istituto Europeo del …
Huffington Post, on Fri, 25 Sep 2015 06:41:15 -0700
Italy is a country of contradictions. But then, everything and everyone who is even remotely interesting to me is a mix of old and new, good and bad, mild and passionate — with every nuance of feelings and experiences in between. The world would be a …

The Talos Principle on PS4: Designing AI to Test a Game …
http://blog.us.playstation.com/
The October 13th launch date for The Talos Principle: Deluxe Edition on PS4 is drawing near and with that we wanted to pull back the curtain a little bit on the award-winning philosophical puzzle game. Making a game is hard, …

Designing books: practice and theory
Jost Hochuli, Robin Kinross, published 1996, 166 pages